1.26

- maxline extended to 500 000 + overload produce exit
- .grd GSAS file added to the examples
- .grd data redirected to a special ReadGrdFile procedure
- implemented GenerateFractToOrtMatrix for .grd dat handling ...
- IndToCoord3Df modified to correctly handle fractional coordinates
- .grd opening added to secondary map as well ...
- Coord3DfToInd modified to work with .grd
- .grd handling implemented in command lien analysis
- for .grd PlanTranslation set to 0.5 to achive centration ...
- found a bug in 2D plane borders drawing and .grd position recalc (added -1 param to drawing)

TODO add J. Appl. Cryst. article citation to About menu ...


1.25

- found a bug in COVR and other parameters reading 


1.24

- added .bat files for the dual input testings

- dual file + -i -s flack coomad line parsing

- stencil buffer for interlaced mode implemented
  in SetupViewport and in OpenGL initialization

- in addtion to horizontal vertical interlaced
  stereo mode implemented

1.23

- complete Povray export implementation

1.22

- setup centalized in the GeneralSetup - Setup structure

- ortho_projection + ortho_projection_picing implementation ...

- General Setup control panel implemented ...

- implementation of Picking2D based on z plane coordinate and analytical equation ...

1.21

- implmented unit cell visualization

1.20

- 2D map is calulated in Z direction in <0,Sections> interval

- 2D map white border cacluation ..

- no 3D map calulation for all 3D levels invisible (speed up)

1.19

- 2D map drawin implementation

1.18

- implemented OnKeyDown handling ...

- implemented translation by keyboard (kursor keys, home, A,Z,)
  identified a bug in VisualBasic code introduce in Inverz matrix by J.C.

- handeld UI conflict related to Animation mode check on/off

- corrected the BGR background color input ...


1.17

- handled a bug in save BMP procedure disabling ligting and color material ...

- implemented background color setup dialog ...

- bonds color change from pure wait to gray ...

TODO - implement atom and bonds color setup dialog

TODO - implemnet 2D map, POVRAY export, space groups, fog map, lattice visualization ,
       translation in addition to rotation 

1.16

- deleted non-used Menu items ...

- improved the tolbar buttons ...

- implemented peak list handling ...

- implemented UI for menu visualization dpendeing on state ...

1.15

- OnRButtonDown is addin new peaks in the map
  by simple projection ...

1.14

- SetupConnectivity use precise elements table now ...

1.12

- Line mesh encapulated in the M mesh field ...

-	LoadInitialValues() implemented for intial data setup ...

- color modified for secondary map ....

- Load of the deflaut elemts properties properities implemented ...

- atom names extended to 4 characters ....

1.11

- implemented fully functional senodary map control panel

TODO:
- implemnt different colors ofr the secondary map
- implement independet layer visibility color for the second map
- do speed optimization based on the invisible map calulation rejection

1.10

- reimplementation of the primary map control panel
  by the help of Class Wizard to have all its functions available ...


1.09

- unifeid map and molecule data in one structure

- added OpenFile dialog for secondary model ...

- pointer logic added to support multipl models ...

- TODO atoms and bonds operate with only first modelc ...

- TODO level control for second map as well ...

- TODO use the specific map initialization check insted of the
glonal MoedelPresent check ...

- layer_limits and visibilit made a part of the map data ...

1.08

- implemented moleculae handling from MCE_VR

- implemented ELD map transformation to palne coordinates
  from MCE_VR

- handled the w2k command line string mangling ....

- stereo activation through -s as the first command line parameter aded

1.05

- BMP image generation implemented ....

1.04

- added mouse based model manipulation

- full implementation of 2 Marching Suqare algorithm

- activated command line based filename processing

- implemented layer visualization

Problem : Class vizard does not work for classes not generated
by class wizard ....

1.03

-  Camera and trackball implementation (static mode)

- Trackball implemnted as a class ...

- Timer based animation implemented

1.02

- implemented reading of ELD map in FOU format

- deleted old files visualization (do not work with overwritten
function) ...

- implemented complet basic OpenGL initialization ...

1.00
- First core , work started 17.11.2002

- New delated from the file menu

- Open File overwriten to support multiple file extensions ...

-  MCEView constructor extended by command line procesing routines ...

